AI Insights · Timothy · July 2025
Top 5 Snake Games on Android in South America, Q2 2025
Discover the performance trends of the top snake games on Android in South America during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top snake games on Android in South America showed varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game:
SSSnaker from Habby maintained a steady weekly revenue, fluctuating between $1.2K and $2K throughout the quarter. Despite no new downloads, its weekly active users showed a slight increase from 20.8K at the start of April to 19.3K by the end of June.
Little Big Snake .io game by ShockwaveLLC experienced a peak in weekly revenue of $1.1K in mid-June. Downloads saw a high of 8K in late April, while active users fluctuated, peaking at 32.1K before declining to 24.6K by the end of the quarter.
Snake Clash! from Supercent, Inc. demonstrated impressive download growth, reaching nearly 298K weekly downloads in early June. Revenue remained relatively stable, peaking at $733 in March, while active users increased steadily, peaking at 1.39M in late June.
Snake.io - Fun Snake .io Games, developed by Kooapps Games, saw weekly downloads peak at 369K mid-June. Revenue showed a gradual increase, reaching $544 by mid-June, while active users saw a high of 2.13M in early April, slightly declining to 1.82M by the end of June.
Snake Rivals - Fun Snake Game from Supersolid had modest revenue figures, peaking at $490 in late June. Downloads varied, with a peak of 7K in late May, and active users saw a decrease from 22.4K at the start of the quarter to 5.9K by the end.
These insights, sourced from Sensor Tower, highlight the dynamic nature of mobile gaming trends. For more detailed analytics, visit Sensor Tower's platform.